D&D Diary – The Wild Beyond the Witchlight – Session 6
The Misfits conclude their aggressive negotiations with the fastest thief in the Fey and get embroiled in some Soggy political intrigue. Continue reading D&D Diary – The Wild Beyond the Witchlight – Session 6
D&D Diary – Waterdeep: Dragon Heist – Session 18
This is it! The epic showdown between the Saviors and the Bregan Daerth. All during a massive mutiny on a burning pirate ship. Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 18
D&D Diary – The Wild Beyond the Witchlight – Session 5
The Witchlight Misfits explore the Feywild, collecting birdcages and keys, making friends and creating enemies. And one of us dies.
We finally made into the Feywild. So as not to incriminate myself, we will not… Continue reading D&D Diary – The Wild Beyond the Witchlight – Session 5
D&D Diary – The Wild Beyond the Witchlight – Session 4
Coronations, grand larceny, extortions, incantations, teleportation; it’s not as easy as it looks to get into the Feywild. Continue reading D&D Diary – The Wild Beyond the Witchlight – Session 4
D&D Diary – Waterdeep: Dragon Heist – Session 17
The plan to get a magical stone goes out the window when their drow nemesis grabs it and dives out a window.
When last we left our heroes, they had just tricked the last guy to… Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 17
D&D Diary – The Wild Beyond the Witchlight – Session 3
Enemies become allies, and suspects become victims as we race toward the climax of the Witchlight Carnival.
When last we left our heroes, we have been stumbling around the Witchlight Carnival, riding rides and eating pies, trying to… Continue reading D&D Diary – The Wild Beyond the Witchlight – Session 3
D&D Diary – The Wild Beyond the Witchlight – Session 2
We plunge deeper into the secrets of the Witchlight Carnival. But how far down the rabbit hole are we willing to go?
Last week, a diverse group of strangers all found themselves… Continue reading D&D Diary – The Wild Beyond the Witchlight – Session 2
D&D Diary – The Wild Beyond the Witchlight – Session 1
A new adventure awaits as a new group of lost souls explores the boundless chaos of the Feywild. But first, it’s Carnival! Continue reading D&D Diary – The Wild Beyond the Witchlight – Session 1
D&D Diary – Waterdeep: Dragon Heist – Session 16
Our heroes meet a new shady contact, plan a reverse prison break, and worse, it’s all roleplay. Eww. Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 16
D&D Diary – Waterdeep: Dragon Heist – Session 15
Our heroes invade yet another sewer lair, almost die, pick up a new player, and fail to advance the plot. Again.
Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 15
Sushi Go Party
A scrumptious little card game crafted with equal parts Rummy, conveyor belts and raw fish.
Player: 2 – 5 ___ Age: 8+
This review is going to be slightly biased because 3 out of 4 players… Continue reading Sushi Go Party
Dungeon Master Resource Page
All the tips, tricks, charts, links, and handouts that can help you run the world’s greatest Role-Playing Game: Dungeons & Dragons! (But can be applied to any RPG.) Continue reading Dungeon Master Resource Page
D&D Diary – Waterdeep: Dragon Heist – Session 14
Our heroes finally catch the murderous metal man, but they are still no closer to finding the hidden fortune of gold. Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 14
D&D Diary – Waterdeep: Dragon Heist – Session 13
Our heroes break bread with the main villain of this season, Jaraxle Baenre, but the players are completely out to lunch.
When last we left our heroes, they were on their way to… Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 13
Tiny Towns
A strategic game of cute, cartoon critters building the perfect Medieval village. Just don’t expect your young kids to love it.
Players: 1 – 6 ___ Age: 14+
Score: 9 out of 12
A few weeks back, I visited our local… Continue reading Tiny Towns