The Lost Mine of Phandelver Adventure Overview.
First, I have a confession to make. We are not currently in Week 6 of the Phandelver Campaign. We are actually in Week… Continue reading D&D Diary – Lost Mine of Phandelver – Session 5
One of our favorite co-operative games. Together everyone succeeds or dies. There is no middle ground, just sinking ground.
Players: 2-4 ___Age: 10+
There are three things in this world I love, Games, Indiana Jones style adventure, and… Continue reading Forbidden Island
How do you turn a lowly bandit hideout into an epic D&D adventure? By forgetting key details during the game. Dungeons and Dragons (like most RPGs) is the most extensive, exasperating, and enthralling game that you will ever play. No other game can go from sheer aggravation to riotous…
Continue reading D&D Diary – Lost Mine of Phandelver – Session 4
The Village of Phandalin, another town, another tavern, more helpless NPCs.
Today, we learn the lesson that it’s okay to have a bad session. A horrible, boring session, and it’ll be all your fault…
Continue reading D&D Diary – Lost Mine of Phandelver – Session 3
The Mona Lisa of doodle games that’s harder to find than the Mona Lisa.
Players: 3 – 10 ___ Age: Pre-teen
We love this game. We play this game all the time. We play this game far more than… Continue reading Who? What? Where?
A game of lies, deception, and mistrust, and probably the death of an innocent villager.
Players: 3 – 10 ___ Ages: 8+
Score: 9 out of 12
Your village is infested with werewolves. Will you survive the night? Or will you… Continue reading One Night Ultimate Werewolf
Total CONfusion 33
We infiltrate New England’s largest tabletop game convention, where I think something snapped in our friend Jim. The convention was Total Confusion 33, or Total CON 33 for short. They had a great tagline, Carpe Diem, which they spelled Carpe DM, although I didn’t see anyone grabbing… Continue reading Total CONfusion 33
If Battleship was actually fun and strategic, and could fit in your pocket, then you would have Pocket Sub.
Players: 2-4 ___ Age: 8+
Score: 9 out of 12
The game is so neat, and cool, and new that I’m breaking…
Continue reading Pocket Sub
The Cragmaw Goblin Cave; Or the Goblin Furniture Factory
When last we left our heroes, they were about to enter the Cragmaw Goblin Cave. Will they survive?
Will they rescue their patron? And will they be able to haul all their furniture back to town? Continue reading D&D Diary – Lost Mine of Phandelver – Session 2