D&D Diary – Waterdeep: Dragon Heist – Session 18
This is it! The epic showdown between the Saviors and the Bregan Daerth. All during a massive mutiny on a burning pirate ship. Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 18
This is it! The epic showdown between the Saviors and the Bregan Daerth. All during a massive mutiny on a burning pirate ship. Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 18
The Witchlight Misfits explore the Feywild, collecting birdcages and keys, making friends and creating enemies. And one of us dies.
We finally made into the Feywild. So as not to incriminate myself, we will not… Continue reading D&D Diary – The Wild Beyond the Witchlight – Session 5
Coronations, grand larceny, extortions, incantations, teleportation; it’s not as easy as it looks to get into the Feywild. Continue reading D&D Diary – The Wild Beyond the Witchlight – Session 4
The plan to get a magical stone goes out the window when their drow nemesis grabs it and dives out a window.
When last we left our heroes, they had just tricked the last guy to… Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 17
Enemies become allies, and suspects become victims as we race toward the climax of the Witchlight Carnival.
When last we left our heroes, we have been stumbling around the Witchlight Carnival, riding rides and eating pies, trying to… Continue reading D&D Diary – The Wild Beyond the Witchlight – Session 3
We plunge deeper into the secrets of the Witchlight Carnival. But how far down the rabbit hole are we willing to go?
Last week, a diverse group of strangers all found themselves… Continue reading D&D Diary – The Wild Beyond the Witchlight – Session 2
A new adventure awaits as a new group of lost souls explores the boundless chaos of the Feywild. But first, it’s Carnival! Continue reading D&D Diary – The Wild Beyond the Witchlight – Session 1
Our heroes meet a new shady contact, plan a reverse prison break, and worse, it’s all roleplay. Eww. Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 16
Our heroes invade yet another sewer lair, almost die, pick up a new player, and fail to advance the plot. Again.
Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 15
All the tips, tricks, charts, links, and handouts that can help you run the world’s greatest Role-Playing Game: Dungeons & Dragons! (But can be applied to any RPG.) Continue reading Dungeon Master Resource Page
Our heroes finally catch the murderous metal man, but they are still no closer to finding the hidden fortune of gold. Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 14
Our heroes break bread with the main villain of this season, Jaraxle Baenre, but the players are completely out to lunch.
When last we left our heroes, they were on their way to… Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 13
We finally reveal the main villain, but the players don’t know it. And one character takes a really dark turn, but the players don’t know that either.
Today’s post covers a lot of topics and reveals many secrets, so I hope you… Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 12
Herein, we discuss the four main villains of Waterdeep: Dragon Heist and try to make them more villainous.
One of the big selling points about Waterdeep: Dragon Heist is… Continue reading Waterdeep: Dragon Heist – The Villains
While still hunting a metallic murderer, our heroes blow up a warehouse, watch a parade, and almost miss the grand opening of their new… Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 11