Lost Mine of Phandelver Campaign Resources

During the course of running The Lost Mine of Phandelver, I created a lot of extra maps, handouts, and other goodies. You can read about our adventures starting here. If any of this can help your campaign, feel free to use it.

All the maps and handouts I used to run the 5th Edition D&D Starter Adventure, The Lost Mine of Phandelver. The Player Maps have all hidden locations, traps, and secret areas removed. They are also great for a virtual tabletop. The Handouts can be printed as is or used as a starting point for your own creative spin.

 

MAPS

DM Map of the Exterior Locations

 

Player Map of the Exterior Locations. Locations that need to be found are removed.

 

DM Map Dungeon 1: Cragmaw Hideout

 

Player Map Dungeon 1: Cragmaw Hideout

 

DM Map: Village of Phandalin

 

Player Map: Village of Phandalin

 

DM Map Dungeon 2: Redbrand Hideout

 

Player Map Dungeon 2: Redbrand Hideout

 

DM Map: Ruins of Thundertree

 

Player Map: Ruins of Thundertree

 

DM Map Dungeon 3: Cragmaw Castle

 

Player Map Dungeon 3: Cragmaw Castle

 

DM Map Dungeon 4: Wave Echo Cave

 

Player Map Dungeon 4: Wave Echo Cave

 

Battle Map: Stonehill Tavern (Used during the Doppleganger Ambush)

 

Battle Map: Village of Phandalin (Used during the Goblin Siege of the town)

 

HANDOUTS

 

LMP Handout1 Wanted Poster
Handout 1: Wanted Poster outside Townmaster Hall

 

LMP Handout2 1st Spider Letter
Handout 2: First Black Staff Letter, found in Redbrand Hideout (only handout in the printed adventure)

 

LMP Handout3 Dragon Cult Diary
Handout 3: Dragon Cult Diary, found in Thundertree. The dragons are found in Tales of the Yawning Portal, except the Blue.

 

LMP Handout4 2nd Spider Letter
Handout 4: Second Black Staff Letter, found after Doppleganger Ambush

 

LMP Handout5 Ancient Wave Echo Map
Handout 5: Ancient Map of Lost Echo Mine. Given by Sildar following Doppleganger Ambush. If compared to real location, the risen water level might help party bypass areas. Dwarven runes translate to: Phandelver Forge of Spells

 

LMP Handout5 Ancient Wave Echo Map Raw
I did not hand this out but, I used this as my source for the previous handout, in case you wanted to make your own ruined map.

 

LMP Handout6 Kill Everyone
Handout 6: Found on Hobgoblin General following Goblin Siege of Phandalin

 

LMP Handout7 Spiders Map Drow
Handout 7: Black Spider Map of Lost Echo Mine, found on Black Spider’s desk. Written in Drow.

 

LMP Handout8 Spiders Map English
Handout 7A &7B: Same map written in phonetic Drow and English. Skill checks required to translate.

 

Phandelver lock correct
Handout 8: Puzzle Key (solved), found throughout the Mine, usually on the skeleton of a wizard. The puzzle is more challenging without the crest, but I put foreshadowing before challenge.

 

Phandelver lock wrong
This is what the solved puzzle looks like when reversed. Yes it can be solved, but not the way the players think and not for several adventures later, so I won’t spoil it here.

 

LMP Handout10 Dwarven Map book
Handout 9: I designed the map to wrap around a real book to disguise the fact that it was a map and to allow for the players to find the hidden handout inside, in real life.

 

LMP Handout10 Dwarven Map common
This is the translated version of the map that will lead to the dwarven ruin of Khondrukar. Starting at Blasingdell (wherever that is) and following the standing stones to a place called Green River (a hilly vallley) then to a mountain range the Dwarves call the Five Watchers and finally to a peak called “Blacktooth”

 

LMP Handout10 Dwarven Map clean
Here is a clean version of the map for you to add your own names and descriptions to.

 

LMP Handout9 Mormesk Diary
Handout 10: Mormesk final journal entry. He gives lots of cryptic clues to his history and his motivations and delivers a strange prophecy of the future, or maybe it’s the past. Or maybe it’s both.

 

Magic Items
Not a handout per se. Just showing off some of the other props given to my players. Clockwise from the top: The Zeitbrille (Goggles of Glory?), Chuy the Flying Leopard Figurine of Wondrous Power, Tymora’s Fortune – the “Lucky” Coin, and inspiration tokens.

 

That’s it. That’s all the extra materials I used to run Lost Mine of Phandelver. If they will help or inspire your campaign, feel free to use them and change them and make it your own.

As always, Game On!