The Saviors of Phandalin move on to better things in Waterdeep. But first, they slog through wetter things in a deadly swamp. Continue reading D&D Diary – Waterdeep: Dragon Heist -Session 1
Just in time for the Holidays, we answer the question; Is bigger better? The Holidays are right around the corner, and you know what that means… Continue reading Top Ten Game Gift Box Sets
The Essentials Kit is a great D&D product. But just how “essential” is the adventure that came with it?
October had been a crazy month for me. I’m swamped… Continue reading D&D Diary – Dragon of Icespire Peak – Session 1
Players: 1 – 6 ___ Age: 12+
Score: 10 out of 12 (original)
We meticulously cross-examine a favorite game of my youth and its’ modern-day reprint. Come Watson, the game is afoot! Eons ago, Sir Arthur Conan Doyle introduced me to a world of… Continue reading Sherlock Holmes Consulting Detective
Today we explore the 5th edition rules on healing, resting and dying to answer the question: is death meaningless?… Continue reading Death & Dying in D&D
Players: 2 – 4 ___ Age: 10+
Score: 10 out of 12
A great potion brewing game that feels like a day at a Renaissance Festival but with more explosions and less… Continue reading Quacks of Quedlinburg
At last! The finale of The Lost Mine of Phandelver. And our heroes actually talk their way out of their first… Continue reading D&D Diary – Lost Mine of Phandelver – Session 14
The super-mega dice game that is like playing Yahtzee in Vegas.
Players: 2-6 ___ Age: 12+
Imagine playing Yahtzee. Now imagine playing Yahtzee with 32 dice. Now add in poker chips. Now you are… Continue reading Sharp Shooters
Our heroes scour the Lost Mine of Phandelver looking for stupid blocks of wood, and the Black Knight of Zombies is always good for a… Continue reading D&D Diary – Lost Mine of Phandelver – Session 13