D&D Diary – Waterdeep: Dragon Heist – Session 9
The Saviors hunt for the Man with the Golden Arm, they fly a griffon, and meet the most colorful rogue of the Realms. Sort of. Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 9
The Saviors hunt for the Man with the Golden Arm, they fly a griffon, and meet the most colorful rogue of the Realms. Sort of. Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 9
The Saviors are back! And we turn the session into CSI: Waterdeep following a deadly explosion in Trollskull Alley. And then we nearly sabotage the entire campaign. Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 8
Our heroes infiltrate the Goblin Stronghold where they meet a strange, creepy gnome and impersonate a god. When last we left our heroes, they had agreed to… Continue reading D&D Diary – The Sunless Citadel – Session 2
Our heroes go a quest filled with kobolds, goblins, a dead dragon cult, and the nastiest tree in the world. Presented in Tales From the Yawning Portal… Continue reading D&D Diary – The Sunless Citadel – Session 1
The Saviors settle into life in the big city. They open a tavern, invent popcorn, fall into the Thieves’ Guild, and meet a strange man with an unusual hamster… Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 7
The Saviors infiltrate a Xanathar hideout, they find their quarry, but then seriously underestimate a mind flayer… Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 6
Volo sends our heroes on a wild goose chase; they get caught in a gang war, and then they rescue the wrong guy. Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 5
The Menagerie invites a new member to the join the band, who manages to derail the entire group within 10 minutes… Continue reading D&D Diary – Dragon of Icespire Peak – Session 2
The Saviors, the players, and the DM get lost in the city of Waterdeep, but manage to find their way to the only game in town: The Yawning Portal… Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 4
You’ve conquered dungeons and the local village, and now you want to have your players explore a huge, fantasy city. You poor, delusional fool!… Continue reading How to Run a Fantasy City
The Saviors finally reach Waterdeep, but not before meeting a very special guest star… Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 3
The Saviors are still stuck in the mud. But eventually the trail of evil leads them into the clutches of the vile Lizard King. And no, it’s not Jim Morrison. Continue reading D&D Diary – Waterdeep: Dragon Heist – Session 2
The Saviors of Phandalin move on to better things in Waterdeep. But first, they slog through wetter things in a deadly swamp. Continue reading D&D Diary – Waterdeep: Dragon Heist -Session 1
The Essentials Kit is a great D&D product. But just how “essential” is the adventure that came with it?
October had been a crazy month for me. I’m swamped… Continue reading D&D Diary – Dragon of Icespire Peak – Session 1
The Quest for 5th Edition. Out of the blue, my 12-year-old son, Andrew, tells me that he wants to play Dungeons & Dragons. I was immediately excited and crushed at the same time… Continue reading D&D Diary – Lost Mine of Phandelver – Session 0